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X3 terran conflict xtended mod
X3 terran conflict xtended mod











Step 2: Build the station directly on top of the enemy and let collision detection do the rest. Step 1: Get a cheap expendable station and take the TL carrying it to a sector with enemies.

  • "Station-bombing," a "tactic" that makes use of the game's Ridiculously Fast Construction of space stations.
  • The "Billion Barracuda Bug" in Albion Prelude, named after the Boron M3 Barracuda.
  • Specifically Farnham's Legend, Bala Gi's Joy, Olmancketslat's Treaty, Split Fire, Brennan's Triumph, Danna's Chance, Nopileos' Memorial, and Hatikvah's Faith Fleets clash there all the time, and scooping up random drops is a good source of income in the early game.

    x3 terran conflict xtended mod

  • "Pirate Alley", also called the "Pirate Highway", is a cluster of pirate sectors in the northwest region of the universe map in X3.
  • The Ion-Ds can use the shrapnel from the CFAs to jump between targets, greatly increasing the weapon's range.
  • "Ionized flak" is when you take a capital ship and combine Cluster Flak Arrays with Ion Disruptors in the same gun battery.
  • I feel like it adds elements that are just clearly missing in vanilla. So you have to set up an infrastructure to hire those crews too. Military Transport does a similar thing, but adds Helmsman and Navigators and Flight Coordinators and Machinists (poorly translated Engineer, I'm sure) that give Capital class ships slight stat boosts. The pilots have logs that show how many kills they've made from various classes.

    x3 terran conflict xtended mod

    You almost have to build a training infrastructure in order to train pilots up for flying the capital class ships.

    x3 terran conflict xtended mod

    It adds an element of Human Resources to the game - which is really cool if you're into the business management part of the game. I think that Lucike's combat scripts (not really mods) adds a huge element to the game that's really missing in Vanilla.ĬODEA puts pilots into combat ships, and they level up based on experience, and they start out about like the default combat AI, and when they level up they can be really helpful in combat, rather than just getting in the way (like the default AI).













    X3 terran conflict xtended mod